Developing an American Sign language Interpreter Using Microsoft’s Kinect

Abstract / Excerpt:

This research aims to investigate the approach of applying the hidden Markov model in recognizing American Sign Language for the Xbox 360 Kinect device. Kinect's patent clearly states its capability to recognize American Sign Language and convert it to its spoken or test equivalent but has been excluded in the final release. OpenCV, a library of functions used for computer vision has been popular for manipulating digital images and videos thus essential for recognizing sign language due to its powerful libraries and functions focused on Computer Vision.

The research focuses on using OpenCV libraries to work with the Kinect in recognizing American Sign Language for two ways. One is for recording signing data to its text equivalent. Second is for interpreting signing to its text equivalent assuming the first has taken place. In this paper, the researchers would like to present a method for detecting and analyzing sign language through hand gesture recognition using Microsoft Kinect through contour detection and pattern matching.

Info
Source InstitutionAteneo de Davao University
UnitComputer Studies
AuthorsLex Marion Bataller, Paolo Villanueva, Jerrico Sevilla
Page Count11
Place of PublicationDavao City
Original Publication DateMarch 1, 2012
Tags American Sign Language, Microsoft Kinect
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